Shuri2060
Strategos
Proposal: Applies to CQ worlds only - Morale should not apply to sieges.
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?
I'm almost certain it must have been suggested before - but I think it needs to be discussed again even if so.
Reason: 'LMDs' (Low morale drivers) are a big part of CQ play for city takes. It's an abuse of the morale system - as far as I can see, morale is there to protect small players from being attacked by bigger players. It is not there to assist smaller players attacking bigger players. Therefore there is no reason why morale should apply to sieges since it's helping the smaller player making an offensive move rather than protecting them.
Not much more to be said tbh - I think this is one of the more obvious implementations that need to be made.
Have you Checked the DNS and PSI lists in the Archives? Is this idea similar to one that has been previously suggested?
I'm almost certain it must have been suggested before - but I think it needs to be discussed again even if so.
Reason: 'LMDs' (Low morale drivers) are a big part of CQ play for city takes. It's an abuse of the morale system - as far as I can see, morale is there to protect small players from being attacked by bigger players. It is not there to assist smaller players attacking bigger players. Therefore there is no reason why morale should apply to sieges since it's helping the smaller player making an offensive move rather than protecting them.
Not much more to be said tbh - I think this is one of the more obvious implementations that need to be made.