I have a question.. mybee I missed the ansver, but i'm confussed about one thing;
Do islands that allready belong complitly to one alliance count when 2.0 start or no?? Couse in that case in zeta all alliances allready own at least 4 islands if not more..
No player will lose any cities and alliances will still control what they currently control.
well if the update is unstoppable i want to ask what is going to change?
one up date ye did in psi ruined it for me
inno changed the attack time displayed for landings to whatever time zone the player was in
the oo's of players i know who play this game all play on servre time as a common time so they can work together with attacks and defending
if u have someone in america and someone in england and another in new zealand it is more beneficial to play off the same time and not be told what time it will land in my time zone
let the players choose what time zone they set and not inno
There was an update which did mess up the time-zone settings, but that has been dealt with. I think many players find it easier to use GMT+1 as the alliance time because it simplifies coordination of attacks. However if you want to choose your own time-zone you can do that in Settings.
So now that we have espionage research in place of the demand troops? Will that be automatically researched in the cities I have demand troops researched in?
Players will get the RP back for having researched Demand Troops and you would be able to research Espionage if you choose.
Will our farms aready be conqured on our islands? Or will we have to build troops in our ls/bs cities to get them?
You will have control of one farm to start with. Each village requires different numbers and types of troops to take it over. There is information available on the Wiki that gives you an idea of what you will need. Slings tend to work easiest as they c
Will I loose all my myth nukes that took me weeks to build each of them?
No, you would only lose those units if you switched the god being worshipped in that city. Same rules apply as usual.
Are you refering to my post? I was not fussing, just asking. As if you will note I have quite a few questions about the update. I have seen all the posts saying noooo and such and see that it has done nothing to stop the update, so I am only asking questions that I am not finding the answers to. And if you are refering to my question, read a little closer it says do I have to build troops to conquer in my ls/bs cities, not I wont be able to.
For those farm villages not under your control you will need troops to conquer them. The 7th village requires horse to take it easily, but you can send in slings to take it as well. Most 2.0 players leave the 8th village because you need Cats to take down the wall or suffer heavy losses.
But now that does pose another question, how is it gonna effect me sniping cs's? Currently I can snipe a 2 sec gap between the cs and support with consistency. Am I still gonna be able to do the same when I only have to click to demand from the in-island farms?
Sending and cancelling support is an easy way to do this still, it basically takes over from using the farms, but the anti-timing still affects troop movements.
has any questions been answered yet?
What is the criteria used in determining whether an account is considered active?
Questions are being answered but with many off-topic posts in this thread it takes time to get to all of them. As for your question about what the criteria will be, I don't have that information, but I can try to find out.
Regarding all of the complaints in this thread about the update, please keep those to the appropriate threads. Any more posts found in here will be deleted as off-topic. This is a general warning to all.