DeletedUser
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Nope...never even heard back from them. Nice to know they care about their customers!
I never received a reply either... that's why I'm history
Nope...never even heard back from them. Nice to know they care about their customers!
So you're another that doesn't believe the poll was true? The majority voted for 2.x
Therefore by your logic they've done what their customer base wanted.
Yep. You are right.
Now, lets play multiple choice...
Assume you own a bar/restaurant. If I go into your bar/restaurant for the first time and have a beer at the bar I am a customer....just like the couple having dinner who stop at the bar 3-4xs per week for dinner/drinks. If you as the bar's owner wanted to change something, who should you listen to more....
A. Me, the first-time customer
B. The 3-4xs per week regular customers
C. Both Equally
D. Customers...why listen to them?
Get it?
Yup. The long term customers voted in favour of this. The 1.x worlds were the worlds polled, all of which had been open for months, if not a year or more.
The fact that a minority of the long term customers didn't want it doesn't affect the fact that a majority did.
It dont matter guys and gals, if you dont like it quit. Many of us are going to be forced to quit due to the hour glass of death. Pages are loading too slow and its not on the customer end the problem. This is why I left 2.0 when I joined a world that had it and its still not fixed, then they upgrade Beta server to a worse product. If it dont get fixed you can count on many players leaving. I got too many cities to sit around and wait for loading when 1.26 worked fine.
Notice my avatar from an in game pic of the hour glass hehe.
So you're another that doesn't believe the poll was true? The majority voted for 2.x
Therefore by your logic they've done what their customer base wanted.
Or it could even be simpler then that. It's not cost or time effective to have to effectively run 2 dev teams for 1 game.
By having 1.x and 2.x there were two different versions of the same game that both had different bugs, different upgrade needs etc etc.
@Gotham - the vote was to allow for a democratic collection of opinions. Number of cities does not necessarily represent a players investment in the game. Would you be happy if votes were based on gold spent? That would match your share options given that they both represent a financial interest in the business, whereas number of cities does not.
Your email was not representative of the players sentiments. If was representative of a small sample of players, unless you'd like to prove that you collected the opinions of every single player in the 1.x worlds ofc (which is what inno attempted to do by mailing the poll to every 1.x world).