Discussion Weekly Discussion: Which research is a must have in your cities?

DeletedUser

Guest
This is the second topic for our weekly gameplay discussions. Every week there will be a new topic to be discussed. Please respect the opinions of other players and Read this Before Posting.

This weeks discussion is Which research is a must have in your cities?
 

DeletedUser

Guest
This was a post from another player, not my own:

This is how I start every city I found or conquer with lower research compleeted.

1. Booty is absolutely the first thing researched, with only one exception. Cities on islands without farming villages have no need for it. The 8 hour demand is a must for growing a city. I always do the 5 minute demands while online,but use the 8 hour when logging off.

2.Ceramics I can always use more space in the warehouse!

3. Bireme I like the ability to build biremes in every city I have.

4. Light Ship I also like to be able to build LS in every city, They are a must for escorting attacks and I even like to have them researched in my bireme cities.

5.Colony Ship this takes no points so it automaticlly gets researched in every city!

6+. Plow Every city needs the extra population!

7. Fast Transport This is a must in all cities because the slow transports are so slow!!! Having fast transports gets your attacks and support where it is needed faster.

8. Bunks Cuts the cost and population needed per transport so it is a must!

9. Phalanx Phalanx is specific to every city, so even if you need support and it is sent from someone who has researched it, they will not get the bennifit from researching it because it is not researched in the city they are defending.

10. Battering Ram same as phalanx.

11. Conquest Like Colony ship, conquest uses no points, so I research it in every city!

12. Cartography Every city uses ships either for transpot in attack, attack or defence. They might as well get where they are going as fast as they can!

13. Mathmatics Every city needs ships, this cuts the cost of building them by 10%.

If you follow this research plan you will use 94 of 120 of your research points with a level 30 academy. I research these 13 things in every city, no matter what I plan to use the city for, I then use the remaining points to set the city up for it's desired role. If I plan to use it for a troop nuke city I research everything having to do with troops, ship cities get all naval research, etc., etc.,etc.,... The order of research sometimes varies depending on the intended use of the city as well.
 

DeletedUser

Guest
I like that. They are all about what I do. I also always do city guard though, I think it helps a good deal.
 

DeletedUser

Guest
Yah, that is true...
There are loads there that really, you wouldn't do if you had a pure naval city.

Bunks
Phalanx
Fast transports
etc
 

DeletedUser

Guest
All of my cities have booty, plow, cartography, phalanx and battering ram. Booty is good for the 8h demands. Plow is a must for the extra population and cartography to allow my ships to arrive faster. Plalanx and battering ram useful for both offense and defence.

If the city is a naval city I will research mathematics and shipwright to help build ships faster.

If the city has mainly land units I get conscription and trainer to build faster and fast transports with bunks to carry more troops with faster ships.
 

DeletedUser

Guest
anything to reduce build time and cost for units ;)

but yeah, tom's list is a good one
 

DeletedUser

Guest
I focus research depending what the city is for

For example, in my light ship cities i will only research the items that benefit ships and not anything else (apart from horses for farming). Im not going to waste resources on stuff im not going to use in the city.
 

DeletedUser

Guest
Baron I agree more or less, however I go:

Booty > Ceramics > Architecture > Trainer > Archers > CON/SW > FS >Cryp > Plow >Phala

Battering ram/ Math is useless in a city being used for troops.. If you're building ships obviously get it..

Every city builds troops, defense or otherwise, every city uses phalanx for attack/def. Trainer/CON/Phala are must's,

FS are unaffected by Battering Ram
 
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DeletedUser

Guest
If I have the points available I will research ram in cities that I use for land offense. It's a lot better to have 40 LS with ram escorting your transports compared to 40 LS without ram.
 

Varun

Strategos
The research that you must have in your city is Ceramics which gives you 2500 additional warehouse storage. That bonus helps in all other researches and unit production :)
 
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