DeletedUser54843
Guest
Why not add Horse Archers to the game?
The Proposal:
New Land Unit: HORSE ARCHER
Weapon Type: Distance
Combat Strength: 30
Speed: 51 (next to no armor, these mounted archers move real fast)
Population Cost: 3
Barracks Level: 10
Booty:49
Defense vs Blunt: 11
Defense vs Sharp: 14
Defense vs Distance: 9
Academy Level: 10
Research in Academy: Horse Archery. Cost 8 Research Points.
Additionally, if Stables - a new building, was introduced into the game, and it should be in my opinion, you'd need Stables at level 3 to build Horse Archers.
Horse Archers were superior to most Ranged units in ancient and medieval warfare due to their speed.
This would be a perfect, fast Attack Ranged/Distance unit.
Superior to the old/generic Slingers in every aspect.
And you know why?
Because Slingers are good for children books, not for a Wargame.
And, like with other units I recently proposed the addition of, they wouldn't replace the old/generic units. To be able to build better, new elite units I urge the addition of into Grepo, a player would need to upgrade the buildings and research new fields in Academy. And there's a limit of research points available. And, before he or she can get there, one still needs armies. So, slingers would still get build before cities reach certain size, plus slingers cost 1 pop and horse archer 3. The amount of available unit choices would make you think before you decide which units to specialize a city in.
The Proposal:
New Land Unit: HORSE ARCHER
Weapon Type: Distance
Combat Strength: 30
Speed: 51 (next to no armor, these mounted archers move real fast)
Population Cost: 3
Barracks Level: 10
Booty:49
Defense vs Blunt: 11
Defense vs Sharp: 14
Defense vs Distance: 9
Academy Level: 10
Research in Academy: Horse Archery. Cost 8 Research Points.
Additionally, if Stables - a new building, was introduced into the game, and it should be in my opinion, you'd need Stables at level 3 to build Horse Archers.
Horse Archers were superior to most Ranged units in ancient and medieval warfare due to their speed.
This would be a perfect, fast Attack Ranged/Distance unit.
Superior to the old/generic Slingers in every aspect.
And you know why?
Because Slingers are good for children books, not for a Wargame.
And, like with other units I recently proposed the addition of, they wouldn't replace the old/generic units. To be able to build better, new elite units I urge the addition of into Grepo, a player would need to upgrade the buildings and research new fields in Academy. And there's a limit of research points available. And, before he or she can get there, one still needs armies. So, slingers would still get build before cities reach certain size, plus slingers cost 1 pop and horse archer 3. The amount of available unit choices would make you think before you decide which units to specialize a city in.
Last edited by a moderator: