DeletedUser
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Why would the community manager want to participate in this??
Rofl, I am also currently working on getting The Imposter to join in.
Why would the community manager want to participate in this??
Rofl, I am also currently working on getting The Imposter to join in.
and yet, no plan at all for dealing with Aliens. Nice.
Molon Labe's priorities are to keep control of their areas, first, by eliminating AoA and UAE threats there.
Once that's done, they'll pick more important targets (like where UAE is in bulk. I don't think we really come into too much contact with Molon Labe... yet) and bust into them.
So, obviously, Aliens, or myself, would not be their MO.
Exactly. Glad to see the other side thinking straight for once.
@Zardor: No, major difference. The UAE member that conquered "our" city was 18 hours through the conquest when he joined our alliance. As I said, you are more than welcome to check grepostats for yourself. The AoA player had been a member for a long time (since the start if I recall correctly).
Hmm, seems you would do well by focusing on BPs rather than city points when recruiting henceforth. Of course, then you'd no longer be "elite".
Rofl, I am also currently working on getting The Imposter to join in.
Oh and just to add to what I said in the last post. Molon Labe have an average of 4242 BP per member. Army of Aliens has an average of 3106 BP per member, and UAE have a lowly 2077 BP per member.
I really don't have a clue why you keep digging your grave Zardor.
You know, BP per member sounds good, but it never matters in war. What matters is alliance BP, and we have you beat badly. And we have you outnumber by 300-400 players. The only thing you have proven is that Molon Labe builds good cities for us to take.
As for the 11-3, wait your turn Molon Labe, you are at the back of a long line.
There should not be a line. In our area there are heaps of AoA players but no other alliances at war with them. No Phenomen or Xmortis in these parts.
BP per player does mean a lot actually. It shows that all our players are actively fighting. Where as in your alliance only a handful are pulling their weight. You may have many more players than us but they are all spread out covering many oceans. In our areas (all of them) we out number you. We just need to slowly expand and only fight a portion of your alliance at a time. Since our players are on average better than yours, these portions we fight will get cut down.
This is all much like how the 300 Spartans held off the Persian army, they funneled them down so that they were fighting even numbers, with even numbers their odds went way up as they were far better fighters.