TBH I have a hunch that you'll be harder to rim that baudin.
Hmmm actually, in my opinion... the complete opposite. Pacing in CQ is much slower as city takeover and OPs are much harder to attain on an active target. Is not uncommon for OPs in Revolt to yield 50+ city exchanges in a 12h timeframe. Something you very rarely see in CQ. Not to mention you 100% get punished if you aren't active and communicative in revolt. Remember... CQ ppl have live feeds... Revolt players have no said luxury lol. But again, that's just my opinion, from someone who enjoys both game modes
If I'm not mistaken every movement model has also timestamp when it was sent so any guy experienced with a little bit of Javascript can find out travel time of every movement.I think it depends how you play either conquest or revolt. Ive played both seriously and I can honestly say that if you dont have a lot of pacts in revolt it can be far more stressful than conquest. I remember working in shifts with 2 other guys to coordinate defence for 4 days because we had revolts on 3 fronts - so many that all we could do was try to semi defend them.
Sniping a cs is a lot harder in revolt when theres loads of incoming and you dont see when they all start.
I dunno Baudin. Just something tells me that you're the squishy oneI for one am shocked at how little faith you have in my skills. I will have you know that my 10 swords and 6 slingers now have an additional 3 divine envoys to better help guard my city against interlopers. Not to mention my glorious level 3 wall.
If I'm not mistaken every movement model has also timestamp when it was sent so any guy experienced with a little bit of Javascript can find out travel time of every movement.
glMmm ok @1saaa to catch me it is better not to be a Quiet Potato!
At least he builds a wall unlike meI dunno Baudin. Just something tells me that you're the squishy one
If you need tips on how to be a bad player and not get rimmed just PM me in game
Because it takes a lot of skill to stack biremes or dlu behind wall 25, get out of hereSay it with me slowly.... S N I P I N G.
Can you tell us the point ranges of yours and baudin’s cities please?
i love how people who wont even get close to taking those cities are asking all the questions
Because it takes a lot of skill to stack biremes or dlu behind wall 25, get out of here
Because it takes a lot of skill to stack biremes or dlu behind wall 25, get out of here
You obviously never played revolt. You cant just simply stack cities especially if you are oped and get revolted in 50+ places... All cq players who play revolt without walls get revolted by 5 harpies and cry for 2k bir stack its pathetic, then they think its easy mode when its not. Un-coordinated alliances in revolt get obliterated by OP's, if they dont have walls, alarms, LTS, defence at right place. Skill in revolt is to prevent getting revolted, probably hardest thing in grepolis.. you need to evaluate where you can get hit, by who and based on that you build dlu and bir cities in strategic locations so you will always have an answer to an attack, you put best players on frontlines and simmers in back ...
i know what im talking about as i played about 7-8 revolt servers properly and 4-5 cq servers properly and both have their pros and cons but i hate ignorant CQ players who think revolt is about stacking cities with DLU and requires no skill. I bet you never played revolt or maybe 1 world
Read what I wrote again, you clearly lack that skillYou heard it here first folks, the hard part is building troops and putting frontliners on the front and simmers in the back
You obviously never played revolt. You cant just simply stack cities especially if you are oped and get revolted in 50+ places... All cq players who play revolt without walls get revolted by 5 harpies and cry for 2k bir stack its pathetic, then they think its easy mode when its not. Un-coordinated alliances in revolt get obliterated by OP's, if they dont have walls, alarms, LTS, defence at right place. Skill in revolt is to prevent getting revolted, probably hardest thing in grepolis.. you need to evaluate where you can get hit, by who and based on that you build dlu and bir cities in strategic locations so you will always have an answer to an attack, you put best players on frontlines and simmers in back ...
i know what im talking about as i played about 7-8 revolt servers properly and 4-5 cq servers properly and both have their pros and cons but i hate ignorant CQ players who think revolt is about stacking cities with DLU and requires no skill. I bet you never played revolt or maybe 1 world