DeletedUser56207
Guest
Real nice to see german market fix their issues already and without an update to the game, while we have to wait a lot more
That 1 german world had it's event values fixed because they were completely wrong. A few other worlds were fixed on other servers this morning but they were all recently opened worlds where the first goal was hit incredibly quickly and as a result people who weren't online at the very start of the event missed out on the first goal.
https://de.forum.grepolis.com/index.php?threads/feedback-trial-of-the-slingers-prüfung-der-schleuderer-2019.36256/page-2Die Community-Ziele für de100 wurden um 70% reduziert und liegen jetzt bei
1. 376.800
2. 847.200
3. 1.788.600
4. 1.872.000
5. 2.018.100
do you measure the scores by the number of players per world?That 1 german world had it's event values fixed because they were completely wrong. A few other worlds were fixed on other servers this morning but they were all recently opened worlds where the first goal was hit incredibly quickly and as a result people who weren't online at the very start of the event missed out on the first goal.
do you measure the scores by the number of players per world?
exactly thats my point, newer worlds will always have way more active players so seems pointless that their targets are 10 times lower than a world opened a month beforeyes, total number of players in the world, but that is not even near the number of active players.
exactly thats my point, newer worlds will always have way more active players so seems pointless that their targets are 10 times lower than a world opened a month before
dont be mean to inno they have feelingsseems its much easier and efficient if inno just sends out old events they have from previous years rather than spending a little bit of time doing different calculation methods for each event lol
seems its much easier and efficient if inno just sends out old events they have from previous years rather than spending a little bit of time doing different calculation methods for each event lol
This shouldn't be our job to find out but most worlds should be nearly hitting second buff. With the exception of 113 where the buffer is way too high and 114 where the buffer is way too lowNothing as of yet. Are there other worlds similar to our most recent world that finished up incredibly quickly or are most worlds on the other end of the scale with them being too difficult?
Nothing as of yet. Are there other worlds similar to our most recent world that finished up incredibly quickly or are most worlds on the other end of the scale with them being too difficult?