Let's just face it, there will never be a no gold world so no point in even mentioning it any further.
In a weird way, the gold trade just further divides those that take the game at least semi seriously and those who don't. Yes you can milk the gold and get the advisors in every world you play for free. What about the average player that doesn't take the game serious and mostly probably only plays on the rim from time to time, they aren't getting gold which means they aren't getting advisors, which means they are already at a huge disadvantage right out of the gate. A player that enters worlds just to gold trade will probably make somewhere between 5k-20k in gold maybe even more (who da f*ck knows i've never done it. I honestly don't have the time, patience, or will power to do it). Imagine entering a world and being at a 20k gold disadvantage right out of the gate *several clown faces.
Imagine the US taking on Mexico and Peru for example. *the US being the premades that save/buy their gold for each world they take seriously, Mexico being the teams that spend/buy some gold but don't really actively save it for each world they play, and Peru being the little ole noobs/irrelevant teams that rarely/don't use gold at all. Mexico puts up a better fight than Peru but they both at the end of the day lose... The Zoo and QOQ are a good example of this from the speed 6 revolt. QOQ being the US and the ZOO being mexico. Mexico still loses, do they put up a fight sure but I mean was it even a battle worth fighting?
Cheers to drunk me giving myself a headache just to explain how op and unfair gold really is. Now that i've wasted enough of our lives bashing gold, now back to our regular scheduled programming, which is Back2basics spewing bs on how good meme is *eye roll