DeletedUser
Guest
Idea: Players get BP from knocking down other players walls.
Reason: Walls are a defensive fortification and knocking them down is an objective in a battle. If you succesfully knock down X levels of Wall you should get BP.
Details: For example if a Wall is level 25 and I knock it down 5 levels.
I would get the amount of population that is freed through knocking down those 5 levels of wall as BP. This would encourage the use of catapults and encourage players to be more strategic about their offensive attacks. Rather than just sending nukes at the other player aimlessly.
Wall levels that have been destroyed may also appear on the player's wall (Credit to AofE)
Abuse: N/A
If you have any critism don't hesistate to let it be known. So I can modify my idea to suit you guys
Reason: Walls are a defensive fortification and knocking them down is an objective in a battle. If you succesfully knock down X levels of Wall you should get BP.
Details: For example if a Wall is level 25 and I knock it down 5 levels.
I would get the amount of population that is freed through knocking down those 5 levels of wall as BP. This would encourage the use of catapults and encourage players to be more strategic about their offensive attacks. Rather than just sending nukes at the other player aimlessly.
Wall levels that have been destroyed may also appear on the player's wall (Credit to AofE)
Abuse: N/A
If you have any critism don't hesistate to let it be known. So I can modify my idea to suit you guys
Last edited by a moderator: