DeletedUser41523
Guest
End Game- I'm with you on this one and how its hard to react. We're bound by an NDA so I think there's been a lot of cold feet on posting because of what we can/can't say. I did put a draft up but its still awaiting approval from the Beta Coma. I'll see about getting it to the Dev for approval instead. I'll say this, I believe we have a pretty cool alternative and its gained a lot of traction but its not a certainty yet as all the details aren't yet ironed out. I'd say its more likely to happen than not though. Its based around dominance and map control this time. That's as much as I know I can say for now. So I'll cut it there. Sorry for the vagueness but I hope it helps.
Mobile- @Phidippidies is more of an app expert than me, I just use it to check attacks when I'm out or too lazy to pull out the laptop.
Casual- I think casual world is more a slowed down pace with morale on. So 2/2 morale, 2/1 morale, 1/2 morale, etc. Basically a world where someone who doesn't live on the comp or app can play or a world where a new player can learn the game.
Spamming- I agree with you on spamming.
Pay2win- Personally i'm seeing some changes with the events being nerfed in the flyer department, its a start in my opinion but based on the feedback there's a lot of work to be done. My ideal situation would be them being scrapped entirely, sadly real outweighs ideal. So getting the frequency reduced is the main goal here. No guarantees that doesn't conflict with wonders though.
Morale- There's been a no morale world released recently both in EN and US. Most the worlds released are to be morale if I read correctly. But the word most implies not all.
Mobile- @Phidippidies is more of an app expert than me, I just use it to check attacks when I'm out or too lazy to pull out the laptop.
Casual- I think casual world is more a slowed down pace with morale on. So 2/2 morale, 2/1 morale, 1/2 morale, etc. Basically a world where someone who doesn't live on the comp or app can play or a world where a new player can learn the game.
Spamming- I agree with you on spamming.
Pay2win- Personally i'm seeing some changes with the events being nerfed in the flyer department, its a start in my opinion but based on the feedback there's a lot of work to be done. My ideal situation would be them being scrapped entirely, sadly real outweighs ideal. So getting the frequency reduced is the main goal here. No guarantees that doesn't conflict with wonders though.
Morale- There's been a no morale world released recently both in EN and US. Most the worlds released are to be morale if I read correctly. But the word most implies not all.