DeletedUser8396
Guest
Proposal: Have the ability to "conquer" farms over intimidation instead of force.
Have I checked the lists: A VERY brief look. I apologize if something is similar.
Reason: Just to give a new way to conquer farms. Also to give a way to get farms without killing troops. It also adds a touch of realism. Most importantly, gives a way to get farms with naval cities (I saw this with the help of Horus)
Details: In the current system, you have a troop limit. Once you reach that troop limit, you have the choice to attack the village. Once you kill off the defenses of it, you get to use that farm.
With this idea implemented, you are allowed to do the attack method OR use intimidation on the village to make them yours.
The troop limit must still be reached in order to gain the farm.
What intimidation does, is calculate your troops and city size, and calculate a score. This score will determine if a village will join you or not. The score will be calculated by adding total troops/ships and add it on the city score.
With each farm, the intimidation score required goes up.
****These are only examples, and are subject to change****
1st farm - 100
2nd farm - 1000
3rd farm - 2000
4th farm - 3000
5th farm - 4500
6th farm - 6500
7th farm - 8000
8th farm - 10000
So lets assume you want to get your 3rd farm by intimidation. You build your city and troops, you reach the required troop amount, and you want to get your village.
You need 2000 score. So you have a 1800 point city and 200 troops.
You meet the requirements, so you go to the famr sand initmidate it.
You now have your fourth farm.
Visual Aid: N/A
Abuse Prevention: I currently can't think of anything. I am open to ideas though.
Summary: Have the ability to "conquer" farms over intimidation instead of force.
Have I checked the lists: A VERY brief look. I apologize if something is similar.
Reason: Just to give a new way to conquer farms. Also to give a way to get farms without killing troops. It also adds a touch of realism. Most importantly, gives a way to get farms with naval cities (I saw this with the help of Horus)
Details: In the current system, you have a troop limit. Once you reach that troop limit, you have the choice to attack the village. Once you kill off the defenses of it, you get to use that farm.
With this idea implemented, you are allowed to do the attack method OR use intimidation on the village to make them yours.
The troop limit must still be reached in order to gain the farm.
What intimidation does, is calculate your troops and city size, and calculate a score. This score will determine if a village will join you or not. The score will be calculated by adding total troops/ships and add it on the city score.
With each farm, the intimidation score required goes up.
****These are only examples, and are subject to change****
1st farm - 100
2nd farm - 1000
3rd farm - 2000
4th farm - 3000
5th farm - 4500
6th farm - 6500
7th farm - 8000
8th farm - 10000
So lets assume you want to get your 3rd farm by intimidation. You build your city and troops, you reach the required troop amount, and you want to get your village.
You need 2000 score. So you have a 1800 point city and 200 troops.
You meet the requirements, so you go to the famr sand initmidate it.
You now have your fourth farm.
Visual Aid: N/A
Abuse Prevention: I currently can't think of anything. I am open to ideas though.
Summary: Have the ability to "conquer" farms over intimidation instead of force.
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