DeletedUser
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The poll for the update of the 1.0 worlds has come to an end. The survey results show that all the 1.0 worlds will be updated to the 2.0 system. How do you all feel about this?
I don't know if they will also put the world wonders (WW) system here. I personally would love our world to stay the way it is. But if the world is to be updated, then I hope they won't apply the WW system to this world. Here is how the WW works (taken from Rho):
The era of the World Wonders begins when the following requirements are fulfilled:
The world has existed for more than 6 months.
The total points of the top 50 alliances are at least 250 million.
Each additional month after the 6 months reduces the required points by 13 million.
World Wonders can only be erected on islands with cities that are owned by the same alliance. Each World Wonder can only be completed once in a world. But any number of these buildings can be under construction. However, only one Wonder of each type can be under construction within an alliance.
The expansion takes place on 10 levels. To start the expansion on one level, all of the required resources have to be transported to the construction site. Once they're in place, the leader of the alliance can start the expansion. Players can accelerate each construction by using 400 favor from every god.
If an alliance loses a city during the expansion, the construction is stopped and all of the used resources are lost. If an alliance loses all of its cities, the World Wonder is destroyed.
Each completed World Wonder will result in a specific bonus for all players in the alliance. If an alliance owns four World Wonders, their builders go down in history as the victors.
There's just a little difference there, I think the victor doesn't need 4 WW anymore, right now it's 7 to win I think, although the alliance who complete at least 4 WW will win awards. I personally don't want this system in Iota, our world is already too advanced, we have lots of islands full of members from the same alliance, so it wouldn't be hard to reach the WW. Moreover, the top alliances are impossible to catch up, and we can't just enter the enemy's WW islands when the alliances are already this strong.
Share your thoughts here.
By the way, I forgot to mention, but in the 2.0 system, you also get defensive bp from players you are supporting (if they get attacked)
I don't know if they will also put the world wonders (WW) system here. I personally would love our world to stay the way it is. But if the world is to be updated, then I hope they won't apply the WW system to this world. Here is how the WW works (taken from Rho):
The era of the World Wonders begins when the following requirements are fulfilled:
The world has existed for more than 6 months.
The total points of the top 50 alliances are at least 250 million.
Each additional month after the 6 months reduces the required points by 13 million.
World Wonders can only be erected on islands with cities that are owned by the same alliance. Each World Wonder can only be completed once in a world. But any number of these buildings can be under construction. However, only one Wonder of each type can be under construction within an alliance.
The expansion takes place on 10 levels. To start the expansion on one level, all of the required resources have to be transported to the construction site. Once they're in place, the leader of the alliance can start the expansion. Players can accelerate each construction by using 400 favor from every god.
If an alliance loses a city during the expansion, the construction is stopped and all of the used resources are lost. If an alliance loses all of its cities, the World Wonder is destroyed.
Each completed World Wonder will result in a specific bonus for all players in the alliance. If an alliance owns four World Wonders, their builders go down in history as the victors.
There's just a little difference there, I think the victor doesn't need 4 WW anymore, right now it's 7 to win I think, although the alliance who complete at least 4 WW will win awards. I personally don't want this system in Iota, our world is already too advanced, we have lots of islands full of members from the same alliance, so it wouldn't be hard to reach the WW. Moreover, the top alliances are impossible to catch up, and we can't just enter the enemy's WW islands when the alliances are already this strong.
Share your thoughts here.
By the way, I forgot to mention, but in the 2.0 system, you also get defensive bp from players you are supporting (if they get attacked)
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