Interesting way to say you've never won a world lmao
Yeah, I haven’t. So what? I’ve probably had more fun playing than the crown holders who have to stick around 6 months after ruining a server before the next one starts…. Again, you repetitive crown winners are killing the game.
I can survive your style of play, but can’t beat you, nor do I want to join you. You complain about low playership, but you argue against changes that would affect your win.
Don’t bother saying the game looks old or it should go faster. That is BS. Inno needs to limit MRA MPA play by limiting alliances to 2 pacts and 2 alliance tab shares and lowering the alliance member cap to 30 or less.
An active server of 400 players would destroy your 90 player MRA in short order or at least make your lives difficult. As it stands, 40 players can drop in groups of 10, recruit 35 more players each group for a total of 180 MRA players and the server is basically over after you MPA a few upstart alliances and betray them a month or two later.
If a server had 30 real alliances, even your insertion of spies into the server wouldn’t be a serious concern.
The problem here is that you folks care more about winning another server over actually having a fun server that doesn’t have a predetermined outcome.
Edit: and if we had 10k players and your premade was limited to 90 players in 3 alliances, you wouldn’t be able take over more than a portion of one ocean in a month or two. You would have a lot more active enemies to fight. You also couldn’t just recruit an entire ocean with 4-6 alliances.
Edit 2: further, adding Pokémon manticores or making some of the heroes look a little more comely won’t fix the player retention issue. The game looks fine and works fine, but MRA play is killing it because no new players or small groups can compete at all against the entire core being 4 MRA alliances, even if half or more of those MRA players will be eaten as internals in 2 months. If a smaller group even tries to take a MRA city inactive, as long as that player logs on in a few hours, 10 nukes will be sent to kill the CS. However, if that same player city wasn’t in an MRA, that city would be lost and taken. That MRA player shouldn’t be allowed to exist. It is only the MRA MPA structure in the game which allows such players to survive.