Baudin Toolan
Grepolis Team
I think these changes defeat the purpose of creating hero worlds in the first place. If i wanted to compete in another wonder-based world i would be joined up in one. Fact is i came to the hero world because there are no wonders, which meant to me that after years of work the hero world wont just ghost like what happens to all wonder-worlds. Does this mean ive wasted years of my time here in the hero world maintaining a fighter profile for nothing? Hero worlds are for pure grepo war and strategy, its not about being in a resource war! Im very disappointed that these proposed changes are put forward, all that will happen is seasoned fighters of grepo will leave the game as we are forced out. We dont want to be dragged around all the time by game developers at any particular time as they see fit! And although many players have ghosted over time in the hero worlds, there are always new players coming in that create fresh blood... there are also many players that use gold there and will continue to do so until they themselves ghost. I cant see the issue with leaving hero worlds as they are! In all honestly havnt innogmaes got better things to be doing like fixing game bugs, not creating more problems for its members? Also the 50 favor that is carried onto the hero worlds, well whats the point in having 50 extra favor in a wonder-based world thats now closed? These changes sound ridiculous, i give them 2 thumbs down!!
Want to increase the number of active players? Do the two things we've all been saying for 4 years now...
1. Decrease defenders advantage
2. Decrease the massive advantage that heavy gold users get.
But, unfortunately, the opposite has been happening and it's gotten worse and worse and worse and worse over time with more and new premium features advantages and features such as morale and the alarm clock which massively increase defenders advantage and sim potential. In the world I'm currently playing (Olynthus) I am absolutely astonished at the number of simmers. I will farm islands with several 3-4k cities with the rest under 1k points, and every single one of the under 1k pointers will still have their starting troops. These players just build and build like it's sim city and never attack... and they get away with it.
As far as hero worlds are concerned I don't have any input because I don't even know what they are, I only started playing again this week after quitting since 2.0 came out so I've missed a lot.