~War Born's Top Contender's ~
#1 Independent 1/2/3: This team is currently #1 on my list due to the circumstances this team has been through so far... first they were in a bad position when they took in Razzle Dazzle in 55, they fought there way out and destroyed (Pandora, Pandora's Box, Awakening). Indy was outnumbered here while also fighting wars in 44,54 and 55 all simultaneously. The numbers don't lie about this team, they have shown they aren't scared to turn everyone red and still be in the spot they are in. *Note I am a founder but always give fair credit where its due* *
SWIM*
Points: 15,114,395
ABP and DBP: 8,190,201
Points-BP Ratio: 0.54
#2 Sons Of Odin and Co: This team has been one of my favorites since the start of the server, they started very well with a good core and by wiping out Underdog the rug. They are now being pushed by True Fear from the south which should be an interesting war, as long as they keep pushing into 35 and holding their ground in 45 they can make some magic happen. If they can hold their borders and keep expanding I can see them being here til the end, the deciding factor will be if they win their war against True Fear.
*SWIM*
Points: 12,262,671
ABP and DBP: 5,567,851
Points-BP Ratio: 0.45
#3 True Fear: This team has to be my favorite besides the one I am in, and probably would be the only team I would consider to join if I wasn't where I was. Due to the fact of being apart of this team in the past I know what they are capable of...to me this world has the best potential for them as they have a decent enemy in Sons of Odin. They have an easy back line to control, at the same time they have a lot of options to expand. If they play their cards right and keep their original members while adding as they go they will go far. Let's see how their war with Sons of Odin goes as I see a long bloody war between the two. #veryimpressedbutsawitcoming
*SWIM*
Points: 5,494,747
ABP and DBP: 2,835,068
Points-BP Ratio: 0.52
#4 Blue Magic: This was a team I had more hope in from the beginning but they are starting to dwindle in my eyes, but they are still a contender for me if they play their cards right. They currently fighting Indy and BROSSR, which means they are getting crunched, if they can hold the Indy line and push BROSSR out, they can be here for a long time and be a contender, but I trust their leaders to lead them the right way. They have a good history from other worlds, but they need a second branch if they want to survive this world til the end.
*SWIM*
Points: 4,911,492
ABP and DBP: 3,040,663
Points-BP Ratio: 0.62
#5 Repossession Agents: These guys have been somewhat quiet in NE 54 and they bleed into 53 and 64. From far as maps I can only assume they are pacted with Dark Souls and Slaughter Club, which I think is stunting their growth, I think personally they should find at least one of these teams as an enemy so they have constant BP and an area of growth. They also share a front line with Indy, which shouldn't be hard to hold as long as they build their back line which is their weak point right now.
*FLOAT* (Swim if they build a good backline, sink if they don't)
Points: 3,432,696
ABP and DBP: 1,953,873
Points-BP Ratio: 0.57
#6 BROSSR: These guys have been through a series of merges I believe, which is why their position is so spread out. To me they have two options, keep fighting all around them or fight Blue Magic and core their back line while they have the chance. Either one will work in my eyes but I always agree with coring as it is the best strategy in the game. They are in a good position of the world to be a contender, let's see what they do in the meantime.
*SWIM*
Points:3,416,134
ABP and DBP: 1,060,690
Points-BP Ratio: 0.31
#7 Slaughter Club: Currently on the rim in the east, these guys share front lines with Fiasco United, Repossession Agents and Indy.
If they want to stay alive they need to fight one of the two rim alliances next to them to be a contender in my eyes. They have a few decent players, let's just see how they do in a big boy war.
*FLOAT*
Points: 2,915,588
ABP and DBP: 1,320,318
Points-BP Ratio: 0.45
#8 TwentyOne: These guys are my favorite team from the rim as they don't have any major enemies to close to them, if they pick their fights well, keep players active and play their cards right, I think this team can go far. Best position and coring on the rim in my opinion. Keep it up.
*Swim*
Points: 2,624,680
ABP and DBP: 1,261,313
Points-BP Ratio: 0.48
#9 Twilight Drifters 1/2/3/4: These guys have been around awhile and are based in ocean 44 and 34. They are my least favorite team of the core because of how they are organized. If these guys consolidated and restructured their rosters, I would have more faith in them. But right now I don't see them lasting as Indy and Sons of Odin are close to them, I just don't see much hope for this crew in their current state.
*SINK*
Points: 7,398,750
ABP-DBP: 3,462,128
Points-BP Ratio: 0.47
#10 Fiasco United: These guys impress me with their low member count, which can be good and bad but they are on the rim and can get away with it for now. Not sure who they are fighting but my advice would be to take on either one of their frontlines in BROSSR or Slaughter Club. They don't have a great core but looks like they are fine for now, let's see what moves these guys make.
*FLOAT*
Points: 2,623,432
ABP-DBP: 657,049
Points-BP Ratio: 0.25
#11 Golden Monks 1/2/3/4: This team has a NAP with Independent and I don't see them going anywhere anytime soon due to their history of never giving up. This team can't win the worlds by themselves but they for sure can merge later on in the world to win. Good BP rating for their position and diplomacy.
*SWIM*
Points: 6,093,537
ABP and DBP: 2,582,828
Points-BP Ratio: 0.42
P.S. This is my opinion of the teams so far, without knowing who is exactly Pacted, NAP'd, or at War all around the world it is hard to give a 100% definite answer of every team that is a contender. But this is what you all goons get for now, if I get a good response from this post I will start a newspaper for this world and interview all of the contender's alliance leaders for an adequate newspaper for Selymbria EN99.