DeletedUser25202
Guest
First I'd like to point that I really like WW addition to the game - it makes whole thing more complex. Leaders have to gather good fighters, but also force them to build their cities to desired levels, which often they hate to do. Leaders have to make people act together in different ways... other than only fighting. So I vote against removing WW from game.
What I dislike about WW:
1. Fact that crown can be given again and again. What is the point of the crown if it is given next day after the race is won?
2. Lately many servers were ruined due to big mergers. Basically, many worlds would end divided in 2 blocks and it was only question who will merge better. I'd like to see some way of limiting alliances taking in new members just before WW. These last minutes deals and mergers really made game being all about politics.
What I dislike about WW:
1. Fact that crown can be given again and again. What is the point of the crown if it is given next day after the race is won?
2. Lately many servers were ruined due to big mergers. Basically, many worlds would end divided in 2 blocks and it was only question who will merge better. I'd like to see some way of limiting alliances taking in new members just before WW. These last minutes deals and mergers really made game being all about politics.